Circuit Breaker
A downloadable game for Windows
Circuit Breaker is a project I made in April of 2016 to try out a variety of game constructs, including weapon swapping, enemy navigation, and local leaderboards.
The goal of Circuit Breaker is to defeat enemies in the arena as fast as possible. Ordinarily, each enemy only awards one point, but defeating multiple enemies rapidly will earn you significantly more. There is a downside, though: wiping out enemies quickly will increase the number of enemies that can appear at once. Do you go slow and steady, keeping the difficulty low but earning one point at a time? Or do you play aggressively, boosting your score at the risk of being overwhelmed?
Status | Prototype |
Platforms | Windows |
Release date | Apr 30, 2016 |
Author | Brian Patterson |
Made with | Unity |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard |
Download
Install instructions
To play Circuit Breaker, extract the contents of the downloaded ZIP file and run CircuitBreaker.exe.